Concept art generalist and illustrator.
Interested in cinema, tv, editorial and TTRPGs. A study of different subjects related to concept art (sets, characters, costumes, props and general production design; history, scientific illustration, comic books, visual narration and many other) have led me to being interested in learning and developing my work through several areas of concept art.
Highly value a deep research process and cultural understanding when facing each new project.
Used to daily work in both traditional media, 2D and 3D software.
Project managing, packaging design, logo design, online graphics design and final printing arts.
Independent illustration and concept art work for editorials, private commissions and personal projects. Wide range of projects and styles (TTRPG & editorial illustration, book cover art, costume design, concept art) in various techniques and styles (both traditional and digital).
Managing of several social media platforms, online shop and direct communication with clients.
Design and creation of graphic material (digital and print). Catalogue design and creation.
International work as part of the German team.